Monday, August 13, 2012

Tzeentch be praised! Screamers look much more playable. I'll work up another three to add to the six I put together last year, enabling me to field the creatures in sacred formations of nine. My conversion idea for this unit (which moves as jump troops, and eats into armor) looked like this:
 Chaos Daemons, Conversion, Daemons, Screamers
I'll tinker a bit with the idea. And try out a version using the street lights from the 40k imperial scenery kit. That project is just beginning:
 Conversion, Daemons, Harrowed, Screamers

Meanwhile, Flamers of Tzeentch in their new manifestation look as lethal as ever -- and the points cost has come down. Meaning rather than field them in suicidal units of three (which never struck me as being particularly interesting to play, tactically speaking), I'll put together larger squads. My existing Flamers look like this:
 Chaos Daemons, Conversion, Daemons, Flamers
New candidates include this wretch:
Conversion, Daemons, Flamers, Harrowed, Wi
... Conversion, Daemons, Flamers, Harrowed, Wi
And this yet more debased monstrosity:
 Conversion, Daemons, Flamers, Harrowed, Work In Progress
... who'll definitely have a C'thullu vibe...
Conversion, Daemons, Flamers, Harrowed, Wi
 ...and who will be painted with "eye"s all over his bloated brain/skull.

Conversion, Daemons, Flamers, Harrowed, Wi

(One thing I like about this one is how his form subtly mirrors the GW Flamers' lines.) So I'm back at it. The work here is still very rough, still very much WIP, with a lot more embellishment and cleaning up to come. Thanks for looking. Any input would be most welcome.

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